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coavins
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mhrise-coavins-dps
A detailed DPS meter for Monster Hunter Rise (PC)
GNU General Public License v3.0
24
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11
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Post results into chat
#54
DavisMerrit
opened
4 months ago
0
Memory Leak on 13.0.0.1
#53
dtlnor
opened
1 year ago
0
Add export functions
#52
nisemaru
closed
1 year ago
2
mistake.
#51
90958566
closed
1 year ago
0
Translation to French
#50
JeromePrevotat
closed
2 years ago
1
Crit% causes table to stop updating after a monster is mounted
#49
coavins
closed
2 years ago
3
Add zh-HK translation
#48
chesteripz
closed
2 years ago
1
Some attacks are not recorded when performed by other players
#47
coavins
opened
2 years ago
2
GS "Strongarm stance" 35% damage bonus is not taken into account for remote players
#46
coavins
closed
2 years ago
6
Update ja-JP translation
#45
carupota
closed
2 years ago
1
update ja-JP translation
#44
carupota
closed
2 years ago
1
Auto-select will misbehave in quests with more than one monster of the target species
#43
coavins
opened
2 years ago
1
Fix poison and blast damage
#42
coavins
closed
2 years ago
0
No monsters are selected when entering expedition with auto-select enabled
#41
coavins
opened
2 years ago
0
Add zh-CN translation
#40
coavins
closed
2 years ago
0
Added stun damage tracking
#39
flaming910
closed
2 years ago
4
Spanish (Spain) Translation
#38
SeppNel
closed
2 years ago
1
Track Stun/Exhaust damage
#37
flaming910
closed
2 years ago
2
adding a new translation(zh-cn)
#36
qizhouzhangsheng
closed
2 years ago
1
Add i18n support
#35
coavins
closed
2 years ago
0
Felyne Fireworks not counted
#34
SeppNel
closed
2 years ago
1
Hunting Horn Silkbind Shockwave not counted
#33
SeppNel
closed
2 years ago
6
The cart that ends the quest isn't captured
#32
coavins
closed
2 years ago
2
Some attacks from wyvern riding are not recorded
#31
coavins
opened
2 years ago
0
Partial death counter support
#30
SeppNel
closed
2 years ago
1
Sunbreak: Buddy damage is not being counted separately from the player
#29
coavins
closed
2 years ago
0
Enhance filter options to allow show/merge/hide options for each buddy individually
#28
coavins
opened
2 years ago
0
Typo in ENUM_KEYBOARD_KEY
#27
GreenComfyTea
closed
2 years ago
1
LS Sheathe parry might be crediting too much damage
#26
coavins
closed
2 years ago
1
Add option to show DPS starting from when each player lands their first hit
#25
coavins
closed
2 years ago
1
Properly finalize and export the report when quest is completed
#24
coavins
closed
2 years ago
19
A lot of marionette damage is either missing or awarded to the wrong player
#23
coavins
closed
2 years ago
2
Add column for DPS over last x seconds
#22
coavins
opened
2 years ago
0
Ailment damage is not tracked when a networked player lands the triggering attack
#21
coavins
closed
2 years ago
1
Text only preset
#20
Fylexio
closed
2 years ago
2
preset change
#19
Fylexio
closed
2 years ago
1
Game seemingly freezes on quest complete?
#18
liu2g
closed
2 years ago
8
Damage not being tracked from ailments inflicted by other players
#17
coavins
closed
2 years ago
1
Should we be looking into modules ?
#16
Diyagi
closed
2 years ago
20
A Death Counter: A fun way to tease your mates
#15
Thorbenl
closed
2 years ago
7
Worth attention: Incompatibility with other mods caused by global functions with the same name
#14
GreenComfyTea
closed
2 years ago
2
CJK characters show as question mark (?)
#13
liu2g
closed
2 years ago
4
Update issue templates
#12
coavins
closed
2 years ago
0
Add option to automatically filter by quest monsters
#11
coavins
closed
2 years ago
6
Explore more possibilities for rendering graphs in REFramework
#10
coavins
opened
2 years ago
1
Filtering on attacker type does not affect hit count and biggest hit
#9
coavins
closed
2 years ago
0
Add Otomo damages in total damages
#8
tmarti2
closed
2 years ago
3
add save/load functionality using JSON api
#7
coavins
closed
2 years ago
1
Add functionality to save and load settings
#6
coavins
closed
2 years ago
1
Clear table data when leaving the training area
#5
coavins
closed
2 years ago
2
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