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Greetings!
I find the config files that you release now are actually neglecting many important training options, for example, whether use `weighted_loss` or not (refer to this issue #30).
Besides, t…
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@bherr2
It would be useful to get a `body_system` field to the CCF API response, e.g., for the `/scene` and `/reference-organs` routes, that we do not need to manually update the body_systems_list C…
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## Problem
I am using a custom feature processor in a Gem that creates draw-Items for all objects in a Scene for a custom renderpass. Both the renderpass and the feature processor are only active if …
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I created a new camera to create a looping animation. All worked fine, saved a version. When I reload the shot, I can see the camera is still there, but it's not available in the view menu.
On this s…
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### Godot version
4.0 Stable
### System information
Windows 10
### Issue description
When exporting the project as a Windows executable, the application throws the following error.
`Make sure…
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On https://github.com/flathub/us.zoom.Zoom/pull/35 the checker correctly submitted an update to a newer version of Zoom. The rotating URL was then rolled back to the older version, and the checker dut…
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### Tested versions
Reproducible in 4.3rc3, 4.3rc2
### System information
Windows 10
### Issue description
I have a project that plays in editor with no errors, exported debug builds play fine to…
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We frequently encounter cases where two scener records turn out to refer to the same person, and need to be merged. Currently this is done manually, by moving all releases / credits to one of those sc…
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Hey @Kureev the project is great, you have set a good point here.
When react-navigation was released I played for a while doing [react-navigation-web](https://github.com/agrcrobles/react-navigation…
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### Description
When Firejail is enabled (sudo firecfg) and Wayland session is used in either Gnome 45 or KDE 5.27.10 we get:
1. When Pipewire Screen capture is turned on we get a blank screen.
…