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I tried following the tutorial here: https://stuntrally.tuxfamily.org/wiki/doku.php?id=compilelinux
However, I am running into build issues similar to [here](https://github.com/stuntrally/stuntrally/…
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We've talked for a while about creating a "satellite" / aerial imagery service. This issue is a placeholder for that.
**Pros:**
- Last big hole in the Mapzen mapping platform (now that traffic i…
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### Describe the project you are working on
[Goost](https://goostengine.github.io/) - a general-purpose, extensible and customizable C++ extension for Godot Engine.
### Describe the problem or l…
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```
1. We have *Race Against Time* currently (fastest lap counts), it will have
ghost run at some point in future.
2. We have somewhat discussed that we want also 2 player *Split Race* (with car
co…
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```
1. We have *Race Against Time* currently (fastest lap counts), it will have
ghost run at some point in future.
2. We have somewhat discussed that we want also 2 player *Split Race* (with car
co…
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**Version information:**
- Platform: Win 10
- Version: v21.10
- Build/commit: 3bec790
**Describe the bug**
I'm not entirely sure if it IS a bug, but the trees mentioned in the title never ge…
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**This is Part 6, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/oc…
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___
***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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### Godot version
v4.1.1.stable.official [bd6af8e0e]
confirmed still occu…
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I think it will be great to have vanilla color palette in skirmish. Now I spend much time recreating for example smuggler brown color, and I never manage to do that correctly.
I don't suggest to r…