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Issues and notes for the Leviathan from in-game testing
UT2004 Draw - 1.0?
UT3 Draw - 1.25
UT3Port Draw - 1.0 / NA I don't think this one needs to change honestly
UT3 Drawscale Animation …
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# Project description
## Goal
To improve the map quality in Bolivia, we propose to make data improvements by sharing challenges, and when appropriate, fixing data errors, and adding or editing c…
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# Project description
## Goal
To improve the map quality in Georgia, we propose to make data improvements by sharing challenges, and when appropriate, fixing data errors, and adding or editing c…
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Hey Emil,
I'm encountering an issue with `MoveAlongS`'s handling of pitch and roll. My test case is in Unreal, but after having squashed a few bugs on my side of things, I think this one is from Ro…
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**first**
I have a hive outer table schema definition in drois :
--创建 外部hive表
create EXTERNAL table exit_jour_result_dt (
n_en_date int comment '入口日期',
n_en_time int comment '入口时间',
c_…
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### Godot version
v4.1.1.stable.official [bd6af8e0e]
### System information
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 31.0…
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I've been trying to change the AI subskills on Altis to make them more skilled but less accurate. I used the Zeus mod and copied the max settings from here: http://forums.bistudio.com/showthread.php?1…
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I tried creating a new trader.sqf. Using M3Editor-Eden, added my objects, signs, etc. and added the trader's themselves. Exported it. Loaded it using a3_exile_occupation. Looks great...but...
The actu…
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### Describe the project you are working on
I have been working on a road traffic simulator on and off for several years. It involves quite some geometrical calculations for things such as describi…
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Hi I am using nextjs, while using the directionservice , even though I am getting the direction with the route drawn but I am getting the following error
**Unhandled Runtime Error InvalidValueErro…