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The error started appearing since 4-5 days only. Previously it was working fine.
The exact error is:
Access to XMLHttpRequest at 'https://rocksim.com/mapproxy/melown2015/tms/melown/bing-world/…
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### Describe the Bug
For some reason, mipmap or lod textures (not sure what the proper term is for them) on some objects, like crates, will briefly appear glitchy or corrupted when getting closer to …
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In Delta Force: Black Hawk down, the terrain is not being detected by remix normally. The terrain can only be seen by remix (without textures) when there's a point light directly shining on it. The Po…
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LOD leaves use a different, opaque texture that allows better culling. Texture and properties of LOD state could be set using the json format, if that's not too expensive.
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**Describe the bug**
Use the simple lod distance component to load a simple action on the model. After zooming out, the action will stop playing. Without this component, the action can be played norm…
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Add a planetary system similar to [Kerbal Space Program's](https://www.kerbalspaceprogram.com/en/) dynamic LOD system they have for their Quad Sphere planets. This is optimal because it allows for hig…
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I am consistently getting tiles that look like they are sharing vertex positions with other tiles. Any idea why this is happening?
![image](https://github.com/vvoovv/blosm/assets/121882300/7ae8553d…
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With Optifine on, render distance seems to be circular, while the LODs display in a box around the player, leaving a gap in the corners. Issue is more apparent on larger render distances. Issue may bi…
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### Godot version
4.2RC2
### System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
### Issue description
Strange shadow artifacts as you can see in the video.
I'v…
viksl updated
6 months ago
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```
Turok Dinosaur Hunter needs lod calculation to show the textures correctly.
[TUROK_DINOSAUR_HUNTE]
lodmode=1
Screenshots (before and after)
```
Original issue reported on code.google.com by `ra…