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Hi parik. Somw maps like interiors dont import. Can u fixed it or update the script? I will be happy
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# Design goals
- achieve faster map loading time
- keep the map size within the order of magnitude of OTBM
- be compatible with #2139
# Other requirements
- provide conversion tools
- implemen…
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The Autoroute Part currently allows me to create the 1 path to a content item. For example, I can map `/product1` to the page for "Product 1".
When migrating from another website, or even reorganiz…
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It could be a nice feature to store small maps in a query string
This would allow ability to share via a URI. Maybe use a url shortener for long URIs
Some markdown editors do this
https://jb…
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Hello, can you add the ability to view street level imagery for adding things like businesses that aren’t there and adding minor features like fire hydrants and whatnot? Bing’s Ariel imagery licence a…
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### Describe the desired feature
When moving a unit, the overlay with horizontal stripes that darkens the unreachable hexes is very functional but not pretty on grass terrain, in other words players …
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**Describe the bug:**
No matter what's the missing value setting chosen on the UI, the tool seems to only apply the `Linear` one.
Take this visualization with missing values to zero setting:
…
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* [x] #65
The visual editor should allow:
* [ ] Changing a group's collectability status
* [ ] Changing whether a group is shown by default
* [x] Adding markers to the map
* [x] Name markers, …
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### Description
HedgeDoc 1.9 has a vi mode that is nowhere to be found on HedgeDoc 2
### Steps to reproduce
1. Go to https://hedgedoc.dev/
2. Create a new (guest) note
### Expected behaviour
The…
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Was discussing this with @anderbubble yesterday and wanted to see how it might work. The idea is that instead of using a `struct` for the NodeInfo, that all the data in the nodes.conf would be left un…