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/usr/local/cuda/bin/nvcc -DTORCH_EXTENSION_NAME=lightseq_layers -DTORCH_API_INCLUDE_EXTENSION_H -DPYBIND11_COMPILER_TYPE=\"_gcc\" -DPYBIND11_STDLIB=\"_libstdcpp\" -DPYBIND11_BUILD_ABI=\"_cxxabi1013\"…
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in this line of code -----> ignition::math::Vector3d drag_torque(0, 0, -turning_direction_ * force * moment_constant_);
is this the calculation for the moment? and if it is, how is it force* moment …
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Currently stuck trying to find sea pickles for fuel, nearest village got wiped by zombies (I don't even know if they sell pickles) and i started in the middle of a deep ocean biome (not warm ocean whi…
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Pretty much the exact opposite of #945, allow the player to completely control their ship with only the mouse.
This was something brought up on the Steam forums. Someone wanted to be able to move, sh…
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**Godot version:**
3.2 custom build, issue bisected to commit e7d8464f
**OS/device including version:**
Linux Mint 20
**Issue description:**
When setting the `global_transform` property o…
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I'm trying to deploy the model to the real quadrotor. But I can't find any conversion from RPM to PWM. Is there any solution in the environment to control a quadrotor by PWM value.
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**Description:**
Wild Wyrms from the Hodir Quest "Thrusting Hodir's Spear" stay dead in the air after completing the quest, you only can't control your high too. While doing the quest, the wyrm moves…
V3n1m updated
3 years ago
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### Powerups
- [x] Firepower
- [x] Thrust
- [x] Shield
- [x] Hyperspace
### Enemies
- [x] Asteroids
- [x] UFOs
### Foreground/Backgrounds
- [x] Explosions
- [x] Stars
- [ ] Space debris
### GUI
- [x]…
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Hi,
I am running into an odd issue where if I change the mass by a small amount, say 0.05 kg, using the `pybullet.changeDynamics()` method in the `_housekeeping()` method, the training for `one_d_r…
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### Short Description of the issue:
The idea is, thank we get more breathing air, if we have a O² boddle in our inventory.
That can help, if our life support or energy system is broken or we are …