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We should bind wearables deployments to our automatic Asset Bundle conversion pipeline to avoid having to manually convert collections. This may need changes in the [content-migrator](https://dcl.tool…
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When we [refactored the GLTF Loading](https://github.com/decentraland/unity-renderer/pull/1761) and ABConverter logic to use async-awaits @Kinerius manged to solve the importing of the assets, only 1 …
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As a hard-of-hearing person using a PineTime, I want to say thank you.
I am extremely hard-of-hearing and have been since I was a teen. I know most people use wearables for fitness. For me, smartwa…
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Buenas Domingo, Me llamo Alberto Villanueva y estoy realizando mi TFG sobre detección de estado en animales de
compañía usando dispositivos wearables con el profesor Francisco M. Garcia-Moreno. Para …
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YARP deprecated methods such as `asDouble` are used in the codebase, for example in https://github.com/robotology/wearables/blob/b42357accfd6c02530417d909fb124b41ccbc083/modules/IWearFrameVisu…
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As there will be a transition period between v3 and v4 entities in the content server, when getting the deployments through lambdas we need to transform any v3 entity into v4 format. Most probably tha…
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Description: Extremely weird and shy girl, some people think she might be mute but that’s not true. Doesn’t think much about her appearance and wears the same thing for years. She mostly has a single …
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# Overview:
As of now, all clothing must make sure that it covers everything it should cover. This is most well noticed on hats, where hair mustn't stick out of them. Similar issue can occur with all…
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When you click someone's avatar and press I to open the inventory at the same time, you can open into their bag and put on their items in your own avatar.
The issue is not displayed to other users.
h…
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This is needed for third party wearables.