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Hi guys, while deploying the library I needed to create a custom animation for show and hide, so I started creating my own css class (I'm not using [animate.css](https://animate.style/)), only to late…
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### Describe the project you are working on
A third person fighting game with an animation driven controller
### Describe the problem or limitation you are having in your project
My animations …
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The animation file format supports a number of audio formats for sound effects such as WAV and MP3. Currently the editor has no mechanism to process these sound files when a user chooses to play an a…
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```
What steps will reproduce the problem?
1. In Maya, create and animate a box with two keyframes.
2. Create a namespace, and add the box to it.
3. Export the Collada file.
What is the expected outp…
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Hi, first of all, congratulations on your amazing work. The animation looks fantastic.
I've tried to use your library, but I have a super complex use case (in summary, it's a SpannableText with ima…
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Hey guys, firstly I wanted to say that this library is awesome! 😁
I've been working with Rainbow's chart lib but had a bunch of issues with inaccuracies in the charts and as it doesn't look like i…
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Note that the screenshots are from a POC in Godot 4, but doing it in Godot 3 should be possible.
I will create a pull request for Godot 3 if this proposal seems good to you, then update the current o…
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Hi - I have incorporated your library into my app, but after doing so I saw a new class of crashes that have the following kind of stack trace:
```
Thread 19 Crashed:
0 libswiftCore.dylib …
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Issue 1.:
This is my layout:
```
--- APPBARLAYOUT CONTENT ---
…
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Hey there,
I found this library and it seems very, very useful, and I love the fact that it's all up-to-date with Swift 2.0 and Xcode 7. However, I am already using IBAnimatable and was wondering if …