-
### public View onCreateView(LayoutInflater inflater, ViewGroup content, Bundle savedInstanceState) {} doesn't perform It's block of code
Excuse me, help me to solve this problem and your aid will be…
-
Copy pasted from the other post here is what I am looking to:
a) some basic connecting elements: mini hug with connector on all side, corridors.
b) Shipyard! Some stuff like the old one, some othe…
-
So I have been doing a lot of tech lately.
One point I need to tackle for some time is the shrinking of the solar system.
It was needed for gameplay reason, but after further time spent on the tech,…
-
Please comment whether Peanut-GB was able to play a game in a playable state or not.
Any issues with playable games must be listed with a comment.
Unplayable games must have a comment describing why…
-
### Godot version
3.4.stable.official, v3.5.beta.custom_build.67f19ee51
### System information
Windows 8 Pro 64-bit (6.2, Build 9200), Intel(R) Core(TM) i5-3570K, AMD Radeon HD 7800 Series, G…
-
It would be nice to have the ability to have turrets target asteroids when trying to mine. This would be very useful in cases such as when you're starting out with the star barge or if uou capptured a…
-
**Describe the project you are working on:**
I am designing a multiplayer 2D Space shooter which extensively uses Normal Maps and Lights to achieve 2.5D.
**Describe the problem or limitation you a…
-
### LeetCode Username
akshat-de
### Problem Number, Title, and Link
735. Asteroid Collision
### Bug Category
Missing test case *(Incorrect/Inefficient Code getting accepted because of missing tes…
-
### 🎮 Game Request
A game about saving the planet earth from the incoming asteroids by clicking by blasting the asteroids. Asteroids are spawned randomly from the top of the screen and move towards t…
-
I've seen a few instances of glitchiness with the cradles, when used as a foundation for base construction. Now, I have a quicksave with a good test ready to go, which will reliably demonstrate a coup…