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The game is very fussy and practically doesn't work for modern operating systems (including Windows XP SP2~SP3), constantly pop-up window errors related vehicle physics, render, events and legacy exte…
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Docs from Half-Life Professional SDK 2.0; I cut out unnecessary information.
# Info from Texture Tutorial.doc
## Types of Textures
### Regular Tiling
Regular tiling textures can be named any…
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I continually get an error when trying to install haxm that says:
"This computer does not support Intel Virtualization Technology (VT-x) or it is being exclusively used by Hyper-V."
When I run "emul…
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**Describe the bug**
The launcher doesn't find any results for items I have obtained in the Unreal Marketplace, and when I hit the refresh button, I get an infinite loading screen.
**Add Logs**
…
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A tracking issue to track which opensource repositories have been successfully converted to the new README style detailed in #33
- [x] cargo-deny
- [x] puffin
- [ ] lmdb-rs
- [ ] rkv
- [ ] rpm…
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Part of #4016
### Introduce the problem
In the current stage of parallel rendering an lot of drawing related features are disabled. We should reconsider and re-implement them. This issue is to…
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I'm not sure whether this is a dosemu bug, but I have never seen this before and can't reproduce it in any other environment. (One example, dosbox without CPU limit does work correctly.)
When playing…
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PROBLEM STATEMENT:
Realism is, as far as I can tell, a priority in CDDA development. It is unrealistic that one cannot build a wooden cart, wagon, bicycle, etc without having welding tools. People ha…
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I tried getting a new place from a sprite pack, but I guess It either doesn't work or I did something wrong, And I'm not sure how to fix it. Any help?
[code]
I'm sorry, but an uncaught exception…
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### Describe the content or mechanics you are proposing.
The Interplanetary Accelerator should be able to launch cores to other sectors, with predetermined locations for the new cores (i.e. on the en…
nvcbl updated
2 years ago