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Welcome! With 2020 already in full swing, I would like to outline some plans for Armory architecture in the upcoming year. 🔨
- Move rendering to [Graphics5](https://github.com/Kode/Kinc/tree/maste…
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Some big progress have been made on the physics engine overhaul with the migration of the brick narrow-phase logic to the new framework.
It moves from a grid-based system to a Bounding Volume Hierarc…
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> Start Godot from a .NET process to use standard .NET tooling
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# Trending repositories for C#
1. [**Cysharp / UniTask**](https://github.com/Cysharp/UniTask)
__Provides an efficient allocation free async/await integration for Unity.__
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Can we add python support to u3d?We can use python as the script of u3d rather than AngelScript because AS is really difficult to learn.I think that could be more convenient to noobs and popularize u3…
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Seems like there hasn't been any activity for almost 2 years; has this repo been abandoned? Should the community fork it to keep it alive?
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### About the icon
Excellent Adobe Illustrator, Photoshop and InDesign alternatives that are quite popular.
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### Describe the project you are working on
Graphics testing scenes for engine development.
### Describe the problem or limitation you are having in your project
Godot's lights and probes are extre…
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Do you plan to add scripting language support, Lua or Mozilla Spidermonkey with Javascript support?
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As we move closer to have a release-ready version for Galacticraft4, I am making this thread to put together all the minor issues which still need fixing.
(We don't want separate threads for each o…