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### Description
I have a `SimpleDraweeView` and a vector drawable XML. I tried to use the said XML as a placeholder in the Drawee but on API 17 (so probably below API 21) could not inflate the view…
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We want to capture the colour profile that the client will use for rendering our pixels on screen(s) and expose it to the server so applications will use it, and / or ensure we use this profile when e…
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### Tested versions
Occurred in 4.3 RC1
### System information
Godot v4.3.rc1 - Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics 620 (Intel Corporation; 30.0.101.1339) - In…
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The WIi and GameCube port of SDL 2 does not offer a virtual keyboard.
I'm opening this issue to propose a solution and reach at least some vague consensus before rushing to implementing something t…
mardy updated
6 months ago
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```
According to the project summary page gdipp has “ignorable overhead”.
However in my usage case I found that this is far from true.
The scrolling of news.google.com is slow in Google Chrome and F…
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```
According to the project summary page gdipp has “ignorable overhead”.
However in my usage case I found that this is far from true.
The scrolling of news.google.com is slow in Google Chrome and F…
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Interoperability with other libraries may require getting the underlying buffer as a slice or vec, but entirely continuous (where `width == stride`).
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I've been re-reading the docs for `cgmath` and I honestly don't understand why there are both `Vector` and `Point` in the library.
In pure maths these two concepts are barely distinguished, while …