-
polycube/polycut: http://www.cs.ubc.ca/labs/imager/tr/2018/HexDemo/
Hexalab: https://www.hexalab.net/
InstaMesh: https://igl.ethz.ch/projects/instant-meshes/
Robust Quad/Hex-dominant Meshes: …
-
I have a question of mesh extraction. Why using lambda,rather than finding the point with the maximum density value along the ray, since max density should theoretically be corresponding to the true s…
-
Using a broken bilayer mesh with the `tetmesh` and default options causes the following error:
```
[polyscope] Backend: openGL3_glfw -- Loaded openGL version: 4.6 (Core Profile) Mesa 21.2.6
Delauni…
-
**Käsitteen tyyppi**
Muutos olemassa olevaan käsitteeseen
**prefabel**
[neuroosit](http://www.yso.fi/onto/yso/p5643)
**Tila**
Käsittelyssä
**Ehdotettu muutos**
ohjaustermiksi neuroottiset häir…
-
Use an AffineConstraints object to distibute local to global and implement adaptive mesh refinement via SolutionTransfer and the solver_should_restart function.
Is there any caveat in using constra…
-
## Problem statement
When Drake generates meshes for proximity purposes (e.g., hydroelastic tessellations of primitives or convex hulls), the exact features of the mesh can be difficult to make out…
-
hello,
is there an example available to subtract a text mesh from another geometry mesh?
I tried to play around with text meshes and geometry meshes. is it even possible?
best regards
-
```
Description:
Now mesh will contains a single group of buffers.
And for vertex sharing and multiple material support, it need to be refactored to a model-mesh two level arch.
A simple solution a…
-
I'm doing Fallout 4 modding, at the moment I'm making a blender scene with a lot of meshes inside to customize their appearance relative to each other. There are now 50 meshes in my scene that need to…
-
Hi there!
I was wondering if maybe you have thought on a way to draw straight into mesh from a camera projection without masking by transforming a mesh into grease pencil?
This kind of stuff wou…