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Currently when a player connects to a table, they are given a fixed number of funds
we want to be able to store their funds against the user and use their previously saved funds in the game instead…
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once the game starts on my droid x, everythings fine, except there's no way to
move my person. I can shoot and look around, but there are no ways to move. I
suggest that you make it possible to …
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```
once the game starts on my droid x, everythings fine, except there's no way to
move my person. I can shoot and look around, but there are no ways to move. I
suggest that you make it possible to …
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Version: 16
Game: Klondike
It can be a little distracting that the canvas is unnecessarily scrollable. I sometimes accidently scroll down such that all cards are off the screen. It'd be nice is sc…
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Using latest Proton (probably started with experimental-wine-5.13-20210120 or experimental-wine-5.13-20210115), multiple games see input event loss or extreme lag.
Usually, single button presses on…
kakra updated
1 month ago
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Make a pause menu that pauses the game when you press esc. Make an options button, a save button, and an exit to main menu button. pressing escape again should unpause the game, and there should also…
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Quoting ChatGPT on expanding the thoughts processes :
**RabbitMQ for Real-Time Messaging:**
- Use RabbitMQ as the message broker for passing movement data and game states between clients and the se…
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Hi guys. Great job. I'm very happy with this mod. the only issue that I have is when I move the head, the cursor in the menus is moved even whe I'm playing the movements of the head affect the movem…
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### Godot version
4.0 beta 6 official win64 build
### System information
Win10, 64bit
### Issue description
Godot application lags and freezes for a few seconds upon closing debug window.
The w…
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When trying to create a slow aura ability by setting the move speed factor to a negative number or even modifying the existing Slow Aura (Tornado) ability, for instance, I noticed that the final abili…