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I would really find it easier to use GeoSPARQL for the representation of shapes like polygons or polylines, instead of gtfs:Shape, which is rather ad-hoc and coming directly from GTFS. This would ensu…
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### Describe the bug
I need to validate all my registration tokens in the database, so I use the `validateRegistrationTokens` method to use it, but it gave me an empty results.
Is this a bug, or h…
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**Is your feature request related to a problem? Please describe.**
If I am the owner of a notebook, I would like to be able via an Observable API to programmatically attach files to that notebook.
S…
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# Reading
Pro tip: try using an app on your phone or computer to read aloud to you at 1.5x speed! This can save time and make it easier to absorb information while not being tied down to a computer o…
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# Reading
Pro tip: try using an app on your phone or computer to read aloud to you at 1.5x speed! This can save time and make it easier to absorb information while not being tied down to a computer o…
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### Describe the bug
Does not install on m1 macs.
### Reproducible example code
```bash
pip install tweedledum
```
### Expected behavior
Successful installation.
### Inform…
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# Reading
Pro tip: try using an app on your phone or computer to read aloud to you at 1.5x speed! This can save time and make it easier to absorb information while not being tied down to a computer o…
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This issue track the API proposal for editor insets. The current proposal is this
https://github.com/microsoft/vscode/blob/ffe3749d5afb046f289d04f915d8d4ade47c028e/src/vs/vscode.proposed.d.ts#L135-…
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### Describe the project you are working on
Write a converter for an industry standard game engine format so we can import into godot engine for transferring existing assets.
### Describe the proble…
fire updated
2 months ago
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There are currently several issues with `` that need to be addressed for various lib and scripting features.
## Version Granularity
The primary issue is that there are more "versions" than `` ta…