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Hi,
I've poked around for a bit and found out that there are two different (out of sync feature-wise) implementations for main mobile platforms ([IOS](https://github.com/thomann/PlotAR-ios), [Android…
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I'm getting "critical error" crashes from SteamVR as soon as my Quest 2 tries to connect to the ReLive VR server.
Here's the output from Event Viewer:
Faulting application name: vrserver.exe, vers…
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In a project we are trying to migrate from the old Google VR SDK using Unity 2019.2, to the Cardboard SDK with Unity 2019.3, it seems that spotlights do not get rendered in VR mode:
![IMG_0004](htt…
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Hello!
I have problems with ARVROrigin movement.
I've tried moving the ARVROrigin in **_process()** and **_physics_process()**.
1. When I move the ARVROrigin in **_process()**, the controllers …
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> Vaga Remota durante a pandemia
## Nossa empresa
We are part of ABInBev’s ecosystem, the biggest brewer in the world, and we work to help our costumer’s life using a range of BEES Applica…
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Catalogus wordt niet doorgezet naar github. Het betreft alleen de BHR-G catalogus andere catalogi werken wel. Het imvertor processing report wordt wel gegenereerd. Zie: https://imvertor.armatiek.nl/im…
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I am requiring a define that I can use at shader level to determine whether the Google Cardboard XR Plugin is active.
At the core I am wanting to determine which eye is being rendered at vertex sha…
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Ik snap niet goed hoe het begrip Codelist in een Nederlands Metamodel terecht kan komen naast begrippen als Gegevensgroep of Gestructureerd datatype? Ben wel benieuwd naar de motivatie voor die 'keuze…
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Hey Ludi,
I hope you are ok.
I work at the Sanger in the Darwin Tree of Life and Gene suggested me to try your tool to close a few assembly gaps.
One I run the test on the command line it finish…
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**Is your feature request related to a problem? Please describe.**
No, that's not really a problem, just the thing that most VR players would benefit mostly (probably)
**Describe the fea…