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Would it be possible to add some sort of fluid weapon switching between small arms, as stopping every time you switch is a hassle especially if under fire.
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Hi!
First - congrats with acceptance to CVPR, great work! and thanks for the code.
Second: I was testing your pretrained model on various pairs of person/cloth, on official demo examples everything …
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Normally, you can't carry the leaves without the sack:
```
>GET LEAVES FROM SACK
You can't hold so many leaves in your arms!
>DROP LEAVES
Dropped.
>GET LEAVES
You can't hold so many leave…
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Primarily arms.
Detached limbs have a dir taken from the human mob icons. Most of them have some limb invisible, for example human left arm with east direction.
Also explains the floating pixel on sk…
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- Costs 20-25 coins
- Arms afters 5 seconds but silently
- Stuns the victim for 3 seconds
- Deals no damage
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Hi, I really appreciate all your efforts into making a generalised package for your whole suite of products, it is great code what you have written. However, I invite you to reflect on the fundamental…
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As far as I am aware of, in CS:S or even probably in CS2 inverse kinematics are not used which results in hitboxes mismatching between server and client.
For example arms are being different on serve…
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- https://ruc.udc.es/dspace/handle/2183/31417 An inverse kinematics problem solver based on screw theory for manipulator arms
- https://ruc.udc.es/dspace/handle/2183/31331 Entorno de Gym basado en im…
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| Name | pdf | github |
| :--- | :--- | :---: |
| |[Motion Planning and Cooperative Manipulation for Mobile Robots With Dual Arms](https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnu…
yyf17 updated
2 years ago
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### Checks
- [X] I have searched the bug with a few keywords, and I confirm this bug was not yet reported.
### Location
RogueTown
### Describe the issue
When I try to eat with a wooden hand, it s…