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## What problem does this solve or what need does it fill?
There are two common patterns in many Bevy applications.
1. **Game menu**: Game menus are separated from game worlds by `States`. Typical…
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### Branch
rename the title of the game and window to "Ore Raider"
_No response_
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## Bevy version
0.13
## Relevant system information
Operating system: Windows 10.
Rust version: 1.76.0
```
AdapterInfo { name: "NVIDIA GeForce RTX 3080", vendor: 4318, device: 8726, devi…
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## Bevy version
`0.12.1`
## Relevant system information
```
2023-11-30T22:47:50.264801Z INFO bevy_render::renderer: AdapterInfo { name: "AMD Radeon RX 5700 XT", vendor: 4098, device: 29471, dev…
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https://github.com/bevyengine/bevy/blob/55957330351828e84bfc63cf8e151e2805e9d278/crates/bevy_window/src/system.rs#L46
On Linux with i3 WM, sometimes the app window will be focused on creation with …
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## What problem does this solve or what need does it fill?
Currently bevy supports the loading of plugins at runtime. By adding support for unloading/reloading will allow gamedevs to make changes t…
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## What problem does this solve or what need does it fill?
Following a player with the camera is an essential task for a large fraction of games. However, there are several pitfalls for new game de…
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I dont see any paramter for this and my character can walk up EXTREMLY steep inclines -- not good
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## Bevy version
0.13 and main
## What you did
load many images, set them as `RenderAssetUsages::RENDER_WORLD`, display them then drop them
## What went wrong
GPU memory is not freed
…
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## Bevy version
- bevy 0.13.2 (from crates.io)
The release number or commit hash of the version you're using.
## \[Optional\] Relevant system information
- cargo 1.76.0 (c84b36747 2024-01-18)
…