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Thanks for your excellent work!
I want to ask how the Discrete tokenizer's perform on the ASR?Can you tell me your understand? Thanks!
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There's an option to not play TTS for battle text for voice-acted lines which doesn't seem to be working correctly. I'm not sure what the difference is between that and the regular dialogue, which did…
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### Description
Crewai generating error when using Gemini pro api, while it's working fine with other openai models.
### Steps to Reproduce
add the script to test.py and run it with poetr…
ANPCI updated
2 weeks ago
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**Is your feature request related to a problem? Please describe.**
It aims to capitalize on the recent and upcoming enhancements in Blender 4 and Godot 4 to establish MPFB as a rapid character creati…
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While playing the first stage (basics_of_battle), if you win or loose at any time of the fight, the user will be transported back to the home menu.
It might be a bit abrupt for the user, because it d…
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```
What steps will reproduce the problem?
Play Army Men Sarge's Heroes normally.
What is the expected output? What do you see instead?
Many textures are missing. So far, I saw:
1- At language sel…
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```
What steps will reproduce the problem?
Play Army Men Sarge's Heroes normally.
What is the expected output? What do you see instead?
Many textures are missing. So far, I saw:
1- At language sel…
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```
What steps will reproduce the problem?
Play Army Men Sarge's Heroes normally.
What is the expected output? What do you see instead?
Many textures are missing. So far, I saw:
1- At language sel…
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Ability to pass in existing trained model as a drop down in the launch training dialogue.
Existing models can either be in the add-on packages, root VIAME, or in any other trained models in the sys…
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```
What steps will reproduce the problem?
Transform https://api.dialogue.net/dialogue-ws/pacts.wsdl using wsdl-viewer.xsl.
What is the expected output?
Each method should have the same formatting
W…