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Commits since last pick #8 according to #6 at [master](https://invent.kde.org/plasma/kwin/-/commits/master) branch:
`61699e9ed3 Update version number for 6.0.80 GIT_SILENT`
until:
`dd36387c1f…
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Hello Koide,
I was trying the point picking on a point cloud. It seems like it is not really intuitive to set up some parameters of glk::Primitives in the shader setting, such as transform and scale.…
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### Important Information
Provide following Information:
- mpv version: 0.34.0-158-g8087e3371f
- Linux Distribution and Version: Ubuntu 20.04.3 LTS x86_64
- Source of the mpv binary: https://gi…
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## Bug report
### Describe the bug
Omega crashes on start on an old MBP with iGPU active, Nexus works fine.
## Expected Behavior
No crash
## Actual Behavior
Crash on start
## Po…
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## Environment
* OS Version: Ubuntu 18.04.5
* Source or binary build? Both (4.4.0 works, 4.5.0 crashes; the crash starts with #251).
* Kernel: Linux cras-17 5.10.17-051017-generic #202102170631 SMP…
peci1 updated
4 months ago
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Okay, so the game itself benefits from DXVK (less crashes, yay), which is I'm grateful, but there's couple of issues
1. First off for some reason game can dip in FPS dramatically, 1 FPS - it's fixabl…
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https://github.com/raysan5/raylib/issues/3489
CC @jestarray
I've been unable to replicate this. Are you able to try miniaudio's simple_playback_sine example? It's easy to compile - there's no de…
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We have accumulated a number of these nice-to-haves breaking changes that would be nice to incorporate. However, at this point JSX is a hugely adopted syntax in all kinds of tooling. Making breaking c…
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**Describe the project you are working on:**
I trying make in-game character generator for godot from project MakeHuman. Like Skyrim or Fallout 3-4.
https://github.com/Lexpartizan/Go_MakeHuman_dot…
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Previewing the below design works ok, although the render appears to have an incomplete mesh.
After preview, attempting to render yields:
Compiling design (CSG Tree generation)...
Rendering Polyg…