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TODO for tomorrow: create issues based on the ideas drafted in the comments
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# 🐛 Bug Report
Or Feature Request? Or general help request?
I'm building a calendar using `useRangeCalendar` and have also built in the ability to navigate to different months / years using two…
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I'll be crossing off ones I do locally as I go, if anyone else is contributing, notify here of any progress
# Enemies:
- ~~Super pooters are white instead of pink~~
- ~~Flaming gapers are named "sl…
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Currently if Jester has more than 3 weaken (e.g. Wolf Puppy/Madison rule and Drain Monster's Sinkhole) just their current 3 cards are weakened and nothing more
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- The features, textures, sprites, and other things we will need for level 2 will be here.
Features:
- [x] - Healing
- [x] - shooting
- [ ] - stats
- [x] - Bin health station
- [x] - Food
-…
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I am trying to implement native ads. `createNativeAd` is working fine. But `onAdLoaded` never get fired.
```
FacebookAds.createNativeAd('XXXXXX_XXXXXX',(success)=>{
alert('Native Ad Creat…
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**What is the current behavior:**
I have an `forest`-based frontend app that works something like that:
```ts
//model
const root = createDomain();
const $count = root.createStore(0);
const up = …
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Tube holder: a block that can be used to place 6 chemical tubes on
Fire extinquisher: can put out fire quickly, spraying on players or mobs causes them to get the freezing effect (useful for converti…
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The weapons system requires a small rewrite to be as reliable, modular, and easy to use as possible moving forward.
This won't neccessairly be much of a _rework_, as the system only consists of bare …
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Headline says it all.
Glasses effect does not render when aiming through sights as a passanger from let's say a helo.
I only tested it with the new CSAT helo on Passenger seat 4 but I am pretty sure…