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Hi @wdduncan,
I want to describe only bacteria associated with the humans for this ontology. I have a mapping file containing 1,718 bacteria associated with human microbiome. How can I extract .OWL…
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The WPS currently creates documents using `xlin` as the namespace for XLink, which is totally fine and works, e.g. ``.
But for readability by humans, it would be nice to follow the convention to use …
nuest updated
8 years ago
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### Which Umbraco version are you using? (Please write the *exact* version, example: 10.1.0)
V14 RC3
### Bug summary
When an editor updates content in Umbraco and Saves it, (but doesn't publish it)…
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### Which Umbraco version are you using? (Please write the *exact* version, example: 10.1.0)
V14 RC3
### Bug summary
When you unpublish a published document, you get a big friendly green balloon to…
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**Feature description**
When a fluid stream is concentrated in one area for long enough, a static puddle of that fluid will begin to form. Puddles expand horizontally slowly the more fluid is poured.…
xowe1 updated
2 years ago
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_From @stevenzeck on October 12, 2018 15:40_
Unibeautify CI is great, however if left unchecked it can cause a TON of backlogs in Travis. I forget which repo it was, but Unibeautify was not correct o…
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## 早报 @ 2018.5.4
* angular 发布 6.0,https://blog.angular.io/version-6-of-angular-now-available-cc56b0efa7a4
* vscode 发布 1.23,https://code.visualstudio.com/updates/v1_23
* dojo 发布 2.0,还有人记得这个吗?https://d…
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**Feature description**
adds bloody noses and bruises for humans that have been damaged by blunt force. nose bleeds would be like in the vr game blood trail. and ik bruises are already in the game bu…
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Currently, there is no way to write or read comments using this library.
I understand that comments are intended only for humans, so parsing them into runtime model makes little sense. However, the…
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- [ ] Render and update a progress bar for humans
- will probably need to return something non-`()` from `Output::print`
- [ ] Render other stuff above it while progress bar is visible
- [ ] Rend…