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### Godot version
4.1.1
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce MX110 (NVIDIA; 31.0.15.3742) - Intel(R) Core(TM) i5-8250U…
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播放一个mp4文件,onError回调what:-10000,extra:0是什么原因啊
视频地址:http://7xp3ir.com2.z0.glb.qiniucdn.com/Res_video_199_1.mp4
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3D Tiles Next moves from
* [.pnts](https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/PointCloud) files and [Draco](https://github.com/google/draco) compression to
* glTF with …
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each of our ca 800m x 800m tiles takes longer than a frame to load.
We need to debug what the bottleneck here is. Likely it's the upload from RAM to the GPU
* [ ] figure out a way to pre-load al…
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Due to the recent requirement of skin weights sum to be exactly one, `Demos/retargeting/riggedMesh.glb` reports errors when checked with glTF validator.
Could it be possible to fix it? it's breaki…
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Every time I add a custom object in the shot generator the program acts like I've imported it but the object itself is absolutely blank. Just the rotation controls where the object should be. Doesn't …
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The current semantics for comparability exclude some comparisons that would be valid (that is, comparisons where it is not known statically that the answer is `false`).
**Current semantics**
The i…
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I'm having this issue when loading .gltf assets, using bevy targeting wasm with Trunk.
### Discussed in https://github.com/bevyengine/bevy/discussions/5972
Originally posted by **Caligino** …
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### Description
Something interesting that I have noted with animation today is that any animations that use 24fps and finish on an interval of 24 have an issue in Model Viewer. I have an animati…