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Just as a note to remind that the renderer is not working on UWP. I managed to get a GLES3 context but it still doesn't work with 3D games.
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### Godot version
4.0 Alpha 12
### System information
Windows 10, GTX1080, i7 6700
### Issue description
Upon request from @clayjohn , I've constructed a scene designed to test Godot 4'…
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After discussing with @bojidar-bg I think we reached some general idea on how the add-on system could be improved. Currently, the add-on system has many limitations:
* Requieres unique and absolute…
reduz updated
10 months ago
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### Godot version
4.0 (beta 7)
### System information
Windows 10
### Issue description
Godot freezes when trying to open a scene that has a specific shader.
The shader is the following
```
…
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Hello, sorry to fill up your issues with basic questions but I'm running into another problem. I set up an agent and link like this:
```
.........
navigation.initialize(map, navParams)
v…
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### Describe the project you are working on
Toy projects to get a feeling for virtual reality with Godot.
### Describe the problem or limitation you are having in your project
The current (Go…
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Hi,
I am just trying the compiled apk on my android phone,
after scan I am trying to connect to a discovered device but it crashes and exits.
How can I understand the problem in order to print the …
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I once advised you to add GPT4ALL, since there is a function with which you could set the nature of the answers, what the model likes, who she is, etc.
For example, I tried to write something like “y…
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### Godot version
v4.0.stable.official [92bee43ad]
### System information
Linux Ubuntu 22.04 with Unity desktop
### Issue description
When saving an embedded resource in the node inspec…
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VoxelTerrain is nice and all but for small models and tests having a finite non-chunked way of rendering voxels would be useful. Roughly same settings as VoxelTerrain, but with ability to throw in a V…