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Need your help!
(gaussian_splatting) PS E:\BaiduSyncdisk\Project\SparseGS-master> python train.py --source_path data/art --model_path output/art --beta 5.0 --lambda_pearson 0.05 --lambda_local_pearso…
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**Godot version:**
v3.1.alpha.calinou.4c1a5d9
**OS/device including version:**
Arch Linux
**Issue description:**
Exporting MeshLib doesn't work for item's material data.
I get this…
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### Godot version
3.5.2 Stable, 4.1.1 Stable
### System information
Godot v4.1.1.stable - Ubuntu 20.04.6 LTS (Focal Fossa) - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Laptop GPU (…
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Hello,I have the same trouble with issue 128(https://github.com/NVlabs/nvdiffrast/issues/128).
I have a model which includes some ops. One of ops adopts nvdiffrast CUDA rasterizer.
And, resoluti…
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Hi,
I ran into some errors on some benchmarks in DaCapo. Note that the JVM didn't segfault or anything. It's just the benchmark threw Java exceptions while it ran fine with hotspot jvm.
## DaCap…
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I've checked your `diff-gaussian-rasterization-feature` CUDA module, and found that in `cuda_rasterizer/backward.cu:line475-480`, there is:
```
if (inside)
for (int i = 0; i < C; i++)
dL_dpi…
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**pip install submodules/diff-gaussian-rasterization/**
Looking in indexes: https://pypi.mirrors.ustc.edu.cn/simple
Processing ./submodules/diff-gaussian-rasterization
Preparing metadata (setup…
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In current version of fontTools, there is `OS/2` fsSelection and `head` macStyle consistency check upon compile. Intuitively it makes sense because those bits (and nameID 2 in the `name` table as well…
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It would be awesome if NRasterizer could support rendering multiple font weights from a single file.
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Hi,I used pytorch3d to render my scene, the pose was colmap's SfM result, obj was colmap+openmvs result, but in indoor scene, I render the result is correct, but in aerial image rendering the result i…