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Based on VDA5050 it is defined that an error/information object will stay in error/info array in state messages (in each message) until it is resolved on AGV side.
On MC side this information is us…
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### Describe the bug
Any cleansable entity (not only prop_physics) that has an alternate body group active will have it reset to the default one when fizzled by `trigger_portal_cleanser`.
Showca…
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I link my MMD model from file scenes to other scenes, But it keeps on showing thousands of errors in CMD like below
I turn off the MMD tool addon, the error will disappear.
It will show those …
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In the last PR we added separate map layers for weekly and daily events, and a way to toggle their visibility.
An atom was created to provide some boolean state to toggle:
```ts
export const active…
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### Link to reproduction
_No response_
### Describe the Bug
I configured payloadcms to connect to my Azure Cosmos DB for MongoDB account. It works well except when I try to delete any kind of…
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Often it is desirable to snap objects being drawn to existing objects in an inactive scrap.
The walls at the junction between two scraps is a common example. This avoids having to manually invoke a …
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There's a closely related older issue (#6453) but I felt like a fresh start here was better.
## Problem
*tl;dr*: optimizing anything else server-side is basically a waste until this is solved, s…
sfan5 updated
3 months ago
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### Describe the bug
I got the following error in our serverside SvelteKit logs. It seems to have messed up a user session. It doesn't always happen, but it did once, and broke some important state. …
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Can we do something about this default colour scheme? It takes way too long to tell which object is active, if that is possible at all from this screenshot.
I just need the box that the selected ob…
VIN-y updated
2 months ago