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Below I've noted two new issues I came across with Intellivision games in BizHawk 2.8 that I hadn't noticed in previous versions:
1. The AI for some games does not work correctly anymore:
- In Adv…
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What is Open5e?
[Open5e](https://www.open5e.com/) is an open resource of 5th edition Dungeons & Dragons rules and tools that serves over 125,000 players, DMs, and content-creators every month. (Fun f…
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### Mods that add new pieces to vanilla structures or redoes vanilla structures will need a compat datapack to work with Repurposed Structures's stuff. All mod compat datapacks will be listed here: ht…
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- [ ] ADR Advanced Temple System v1.0.0
ça fait quoi?
- [ ] ADR Monsterlists v1.0.3
pas un peu overkill/difficile d'intégrer au reste?
- [x] ADR Monsters in Multiple Zones v1.0
o…
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Had the thought of dungeons and dragons-like Kobolds and Kobold Lairs, potentially leading into a Dragon's Cavern.
Could be a 1 block tall draconic-humanoid creature that could be found in small camp…
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Comment with suggestions for mods for Roots of Crystialis (1.16.5) on this thread. Being part of the OP post does not necessitate their inclusion in the pack, only that they may be promising to consid…
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With the latest version of SNES9x2010 1.52 included in Recalbox 4.1, it's possible to play very easily to the games compatibles with the SNES mouse, thanks to a USB mouse.
Reminder : in the parameter…
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At the moment a combat block can be defined as:
```asciidoc
[combat]
* enemy:chaos_pirate_ogre[name="Chaos Pirate Ogre", skill=7, stamina=10]
* enemy:chaos_pirate_orc[name="Chaos pirate Orc", sk…
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Hi, I was wondering what the end result looks like for this plugin but can't find any other sample pages. If you know of anyone who uses this plugin to publish their notes could you please share their…
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| ⚠ This is a working modlist of mods that affect the CORE GAMEPLAY. Please make new suggestions in the discord, and large-scale feedback for the current list in the issue replies. Longer discussions …