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Hey, while running in debug mode I got a panic in the astar implmentation due to overflow.
```
thread 'Async Compute Task Pool (0)' panicked at /Users/choc/.cargo/registry/src/index.crates.io-6f17…
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Hi,
great job with the examples. I will definitely suggest your videos to my students.
In order to make the OneLoneCoder_PathFinding_AStar.cpp compile on linux, besides changing the include direct…
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**Describe the project you are working on:**
I'm building a grid based rts management game, it involves a lot of astar functionality for pathfinding not only on the map. But also between areas of t…
Kequc updated
3 years ago
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This issue is based on the highlighting tiles issue, since a lot of the functionality is essentially the same.
Pathfindig is already implemented (very rudimentally, as soon as there is obstacles in t…
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Hi, within AStarTest you try to call the above-mentioned package, which doesn't exist. Was it never implemented, or did you just forget to git-add it? :)
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@112212 already developed a new Polygonal 2D A* Algorithm in C++, therefore, the task is to write bindings for JavaScript and implement in **mep-master**.
@112212's repo:
https://github.com/112212…
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I had some trouble getting the supplied AStar algorithm to properly work with a chunked grid.
Eg. An entity coordinate was outside of the specified width/height of the internal array used in AStar al…
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### Description
A collection of algorithms for pathfinding (just 2D ASTar is fine for now). Want to make this robust in the future though.
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### Proposed new ABI
TODO
```c
```
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Currently we have a bit of code duplicacy in `submodules/pathfinding/astar_continuous.jl` and `spaces/utilities.jl`/`spaces/continuous.jl`
- `get_spatial_property` does something similar with indic…
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In the picture below, the tag pathCost is incorrectly associated with an event that is already out of scope.
![optick-bad-tag-association](https://user-images.githubusercontent.com/18198295/63230198-…