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either make the code for explosions less intensive, or change the way these items work
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### Guidelines
- [x] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
After F-Bo…
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Similarly to redshift detection, add Ellerman bomb detection. For now, I'm simply missing SER files with such features (or I missed them).
melix updated
1 month ago
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Call bombing is not working 😔
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### Game Name
Bomb Rush Cyberfunk
### Game code
CUSA32469
### Game version
v1.00
### Used emulator's version (only released versions are acceptable)
v0.1.0
### Current status
…
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![image](https://github.com/user-attachments/assets/72535de3-279f-4db4-ad50-2f9d27092933)
![image](https://github.com/user-attachments/assets/1f2728d2-40d4-4230-8723-0007dd7a4cd8)
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### Describe the bug
If the bomb exploded during the round restart delay it will be falsely determined that the end reason was the bomb explosion.
The other day I worked on a demo and noticed fol…
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### 1. Current Behavior
#### 1.1. Description
it seems like you can smoke bomb the find weakness debuff so it won't apply, but only when you get opened from vanish.
#### 1.2. How to Reproduce
…
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Basically, you could change the way bombs are thrown with the DPad. It could look something like this:
- Dpad Up could be used to throw the bomb farther or higher
- Dpad Down could be used to throw …
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If you throw a bomb while crushed, youll permeantly be stuck in the crushed state