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### Increasing access
Although WebGL doesn't have official compute shaders, they can be emulated using a few vector shaders, a FBO, and fragment shaders for the actual calculations.
While p5.js's …
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I'm creating a roguelike game which, like most roguelikes, I'm using procedural generation to create my maps (a combination of cellular automata, Random walk and Perlin Noise), which, in my case, is r…
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We should support compute shaders. These will function somewhat differently, and I think that we should not duplicate too much between our existing display-focused shaders and the compute shaders.
Co…
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In version 1.3.301 of the Vulkan specification, chapter 9.11 [Compute Shaders](https://registry.khronos.org/vulkan/specs/1.3/html/vkspec.html#shaders-compute) begins by listing two commands used to in…
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When browsing the REST addon group settings panel, Metaphor often times freeze and crash—not entirely sure on the why, but there's a chance the game visuals freak out just before a hang.
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Hi,
Does filament support in anyway compute shaders?
I was hoping to find some examples on how to setup compute shaders in filament if possible.
I think from the documentation it seems like is …
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### Describe the proposed feature and its relevance to inferencing
As i understand, there is currently no way to link the inputs or outputs of IREE gpu tasks to Godot shaders (compute, or regular ver…
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### Tested versions
- Reproducible in Godot 4.3 RC3
### System information
EndeavorOS Linux (Arch based). CPU - Intel i7-1165G7 (iGPU). Drivers - vulkan-intel/mesa
### Issue description
Project u…
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> This issues needs to be revised in light of everything else we've done to have a clearer list of what's remaining to do. Once that is done we'll be able to estimate it.
Use the LLVM mechanism to ge…
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Thank you for the excellent WGSL shader toy. Is it possible to use the compute shaders and storage buffers in WgShadertoy? Compute shaders are considered an advantage over OpenGL.
By the way, is it…