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Tried to replace minecraft:dark_forest > minecraft:cherry_grove, only worked partially.
I managed to replace all modded biomes, except for the vanilla ones.
For some reason, the biome doesnt get rep…
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```
muteChatInfo = true
! Mute chat info when a player joins (true/false, default: false)
!
! Define biome replacement rules below:
! Syntax: old_biome > new_biome
!
! Example rules (remove '…
Cixon updated
3 weeks ago
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### Contact Details
ArkosDawn on discord, aka Arkos
### What happened?
I was playing on WoN Dark Forest(Config 2), newest out version, when I had probers spawn in during phase 2? I also haven't see…
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### Mod Loader
Forge
### Minecraft Version
1.20.1
### Botania version
1.20.1-446
### Modloader version
47.3.7
### Modpack info
_No response_
### The latest.log file
https://pastebin.com/BYg…
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### NeoForge Version
21.1.64
### Twilight Forest Version
4.6.2790
### Client Log
https://mclo.gs/Az2icCw
### Crash Report (if applicable)
_No response_
### Steps to Reproduce
Go to the border…
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The smart contract is not configured correctly. If I run `npm start` under `/frontend` directory it would throw follow errors
```
ERROR in ./src/components/Dapp.js 9:0-52
Module not found: Error:…
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Configuration:
```
# Put your rules here in the format:
# old_biome > new_biome
#
# Examples (remove # in front of one to activate it):
# minecraft:dark_forest > minecraft:cherry_grove
# ter…
Cixon updated
3 weeks ago
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This list and below have been adjusted by ChatGPT including ideas that I have asked it to create. It still needs to be polished and adjusted.
# Terrain
Terrain should generate after river noise to p…
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### Describe the bug
```
DEBUG : Spawn of mutable special kelp_forest_mutable had unresolved joins. Existing terrain at (81,35,1) was open_air; joins were below: root_to_kelp
Complete record o…
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https://etherscan.io/tx/0xcc7f752e990b32befa1e0c82b036b3753ec3d876b336007cd568983dca0af497