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Hello,
I stumbled upon a `bad_alloc` exception when using `igl::direct_delta_mush_precomputation` on a fairly big mesh (200k vertices, 70 bones). The exception happen in this line https://github.co…
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Hi. I'm trying to use your project with HDRP pipeline.
If I attach the DDMSkinnedMeshGPUVar0 component to my model all seems to work fine (except for a Debub Assertion, see details below) but in the …
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### Godot version
4.1.3
### System information
Windows 11 - Godot 4.1.3 - Forward+
### Issue description
I was experimenting with using Blender's bendy bones for animation by copying the transfor…
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### Describe the project you are working on
Working on a character importing and posing application where the user can use VR to import / export poses and animations.
### Describe the problem or lim…
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Use this issue to discuss the code style for the stdlib.
The most widely supported elements of style will eventually be merged into the [Style Guide for contributors](https://github.com/fortran-lan…
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https://libigl.github.io/tutorial/#direct-delta-mush
https://github.com/libigl/libigl/blob/main/tutorial/408_DirectDeltaMush/main.cpp
Skinned Skeleton to DMM as mesh data per frame. The skeletal…
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#### Describe your issue
As instructed in the tutorial I follow these instructions to compile the examples:
cd libigl/
mkdir build
cd build
cmake ../
make
It results in the following error …
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### What happened?
I have a setup with several Popp-TRVs (identical to Danfoss Ally TRVs), lots of Aqara sensors and two routers, all connected to a Sonoff USB Dongle 3.0 Plus. I run Home Assistant a…
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Please provide your feedback to the Z-Stack_3.x.0 coordinator 20230507 firmware here.
I hope this solves the `NWK_TABLE_FULL` many people were experiencing.
**Changelog**
> # 20230507
> - En…
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#### Describe the bug
```
---> Running in 0cc69ba80e74
Cloning into '.'...
-- The C compiler identification is GNU 5.4.0
-- The CXX compiler identification is GNU 5.4.0
-- Detecting C compiler …