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I ran this on my computer and got
![image](https://github.com/Indeximal/UnderstoryScene/assets/140964/2181410f-9b54-4989-ba3d-7ab57978ae83)
Clearly the distant terrain is clamped. I tried changing…
pbsds updated
3 weeks ago
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**Description**
Moving a 4 Go folder from one subfolder (music) to another subfolder (books) from the same share point
**Expected behaviour**
No displacement -> error 500
**What is happen…
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**Summary**
I use rerun to calculate nonaffine displacement by using fix nonaffine/displacement command, but results give all zero value for this fix calculation when I dump it.
**LAMMPS Version…
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I want to know why the the displacement filed φ is a low-pass filtered displacement field, and using ifft(fft(padding(φ,0))) [while φ is low-resolution] can correctly represent the full-resolution dis…
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after exporting a map for some reason every displacement is rotated some amount
im currently trying to convert gm_fork into an obj (everything is fine except the displacement maps)
log will be i…
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Does U3M contain a definition of the (maximum) displacement amount in mm?
As far as I understand, a value of the displacement map can be shifted and scaled with the "offset" and "factor" parameters, …
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I believe this was previously noticed by @djeedai in the review of the `Animatable` trait rollout.
I am not an expert in this subject, but here is my understanding.
## Context
In additive ani…
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Hi I want to know if it's possible to add vector displacement ? it's allow to get better result than depth map on 3d objects
depth vs vector :
![VectorDisp02](https://github.com/prs-eth/Marigold/a…
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**Describe the bug**
The footer does not stay at the bottom of the screen when there isn't enough content on the page to fill the viewport. This bug has previously occurred [#269](https://github.com/…
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We currently parse displacement maps, but don't do anything with them.