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First off, thank you for providing this project. It's incredible. Looks great. Technical marvel.
I am working on adding buoyancy to a sample project following [this video](https://www.youtube.com/w…
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### Current Behavior
I'm using pixi.js to apply depthmap to an image to create a 3D image effect however when I move the mouse I can see the displacementFilter.scale is updating but the image is not …
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##### System information (version)
- mandelbulber2 => :grey_question: 2.2
- Operating System / Platform => :Windows 10 64 Bit
- Compiler => :grey_question: open cl
##### Detailed descri…
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Before I dive in at the deep end and try this - how would you recommend I start with adding buoyancy to this like for a boat floating in the waves?
Maybe I can submit a PR when I attempt it, this e…
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Greetings,
I've tested the models on an M1 Mac & it works perfectly fine using the CPU. (Gets extremely slow for images with res higher than 512*512 though which I think is expected...)
I plan to …
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### Description
SVG filters should allow us to a achieve a lot of effects that otherwise involve content duplication or using external images or JS (canvas, whether 2D or WebGL). That is, if they w…
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Hi. Add a third-person view to Yamagi. Here is the link to the mod. There is source code in the archive. https://www.moddb.com/games/quake-2/downloads/third-person-perspective
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[what is parallax occlusion mapping?]
Parallax occlusion mapping is used to create 3D definition in textured surfaces, using a [displacement map](https://en.wikipedia.org/wiki/Displacement_map) (simi…
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**Is your feature request related to a problem? Please describe.**
Lol "I'm always frustrated when" the model I download is dozens of megabytes and runs at 1 frame per 2 seconds because the author ha…
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I ran this on my computer and got
![image](https://github.com/Indeximal/UnderstoryScene/assets/140964/2181410f-9b54-4989-ba3d-7ab57978ae83)
Clearly the distant terrain is clamped. I tried changing…
pbsds updated
5 months ago