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### Observed behaviour
Resource pack with frosted_helve translation didn't work.
### Expected behaviour
![image](https://github.com/iron431/irons-spells-n-spellbooks/assets/3053912/b69c5c35-6ad0-49…
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Make the background of inputs slightly opaque so that the inputs also appear to have frosted-glass backgrounds.
This is very very easy – implement the code as highlighted to the right inputs.
![…
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It'd be nice to have some blur options for the UI elements that can be made to be transparent, or opacity adjusted, like the dock, panel, terminal window, etc., so that the transparent elements could …
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HTML/CSS isn't well suited for our node graph implementation. We need to reimplement all functionality of the UI by building it out of rounded rectangles, icons, strokes, etc. in the backend. Vello wi…
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**Description:**
### Add a Navigation Bar component to the GlassyUI library that follows the glassmorphism theme.
**Requirements:**
1. Create a Navigation Bar component with a glass morphism ap…
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### Describe the problem
![image](https://user-images.githubusercontent.com/5336369/216755624-9ef74116-8d49-4c98-950d-1c135e8cf620.png)
### Describe the solution you'd like
Sample:
backgro…
abose updated
6 months ago
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Should we have mixins for common effects, like [frosted glass](https://dev.to/tolentinoel/frosted-glass-on-css-37bg), @evyperez ? @Eduruiz ?
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## Problem Description
Navbar have a plain background that needs to be made more interactive and visually appealing. To achieve this, the plan is to implement **Glassmorphism** — a design tren…
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## Description
Places like the Kettle interrogation room or Box lasertag room used to have windows you couldn't see through.
**Screenshots**
![image](https://github.com/space-wizards/space-st…
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abriglass:stained_glass_frosted or abriglass:stained_glass_blue didn't convert, whatever colour is behind param6 did.
There may be more examples I didn't find yet