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### Idea Contribution
- [X] I have read all the feature request issues.
- [X] I'm interested in working on this issue
- [X] I'm part of GSSOC organization
### Explain feature request
Game developme…
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**Describe the bug**
If I launch either the editor or a game build before connecting a gamepad, the engine / game will not detect input from said gamepad. I must restart the game/editor and relaunch …
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onwhat withwhat and how.
cubap updated
9 years ago
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This plugin works great for projects that have complex signal trees defined through the scene editor.
However, a common pattern for Godot is to use a "Signal Bus," which defines signals in a global a…
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### General Info
Terasology Version: latest develop (state of June 17)
Operating System: Windows
Java Version: 17
### What you were trying to do
Follow https://terasology.org/Terasology/#/C…
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Dynamic and static frameworks are two types of libraries used in software development, particularly in the context of iOS and macOS development. Here’s a detailed comparison of both:
### Dynamic Fr…
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there is a 2D graphic engine there, and some other opengl stuff.
that should be a separated category like 'fast drawing and game development'
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Hey,
After watching your showcase on youtube I tried to build you engine by following the README but there does not appear to be a CMakeList file at the top level. Is this expected? Maybe I just unde…
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