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### Issue description
`Godot's version: v4.3.stable.steam [77dcf97d8]`
`OS: Windows 10`
`Addon version: 0.7.3`
Enabled addon "Phantom Camera" freezes Godot editor during trivia scene editing.
E…
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### Godot version
https://github.com/V-Sekai/godot/commit/35b10e36d919247cf9e7c06892bf1c38ef027b0b
### godot-cpp version
https://github.com/godotengine/godot-cpp/tree/fbbf9ec4efd8f1055d00edb8…
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The following screenshot shows an error I get when I re-export the .gltf file from Blender and the Godot addon tries to update the related nodes in their scene but can't find them.
- _level_01_demo…
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Add-on Version: Release 4.3.0-4.2.2
Engine: Godot Engine v4.3.1.stable.custom_build and Godot Engine v4.3.stable.official
Running on Windows 10.
Hi
The editor and the windows builds crash when c…
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The error messages are
```
res://addons/MetroidvaniaSystem/Scripts/MapView.gd:46 - Parse Error: Cannot infer the type of "element_list" variable because the value doesn't have a set type.
res:/…
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removed since #416
ref this part only checking if in the editor:
https://github.com/GodotModding/godot-mod-loader/blob/766ee3e22ea39b30e1dd5d5d2c1aca0d97df0170/addons/mod_loader/mod_loader.gd#L7…
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Can be salvaged from
- #394
> - Fixed an issue where `current_config` was `null` because it wasn't set in `ModData._load_config`.
https://github.com/KANAjetzt/godot-mod-loader/blob/cea915e276…
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This seems like an awesome plugin/addon, but... I have one worry.
**Proposition**
Is it possible to avoid use of `.gdshader` and to rewrite the functionality? (Optionally as a compatibility mode t…
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**Describe the bug**
After installing:
When attaching the `addons/godot-rapier3d/fluid_3d_box.gd` script onto a Fluid3D Node and changing the values of the script it should create the meshes in th…
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### Tested versions
Tested this on 4.3 stable
### System information
Windows 11
### Issue description
When exporting in headless mode via a github action I get a crash:
```
savepack: …