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Found a fix, but I thought I should document it in case anyone is encountering similar issues.
For any plugin that requires a refresh/reload to work (for me it was [wwise-godot-integration](https:/…
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### Tested versions
Godot v4.3.stable.mono
### System information
Linux Mint 21 (Vanessa) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti - AMD FX(tm)-9590 Eight-Core Processor (8…
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### Tested versions
- 4.4.dev [277cb68e1a743efb14a8b8be1e63e9fba14bc6dc]
### System information
Godot v4.4.dev (277cb68e1a743efb14a8b8be1e63e9fba14bc6dc) - Arch Linux #1 ZEN SMP PREEMPT_DYNAM…
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This is a big feature request, I understand that. I think it would make this the de facto dialog plugin for Godot for any dialog heavy game, especially when the writer is not a programmer.
I'd like…
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## The problem
**Describe the bug**
I get many errors each time I open the Godot editor:
> res://addons/dialogic/Editor/Events/Fields/field_vector2.gd:0 - Parse Error: Could not resolve class…
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I opened all 3 of your demos and when i tried to run them in Godot 4.3, it gave me that above error... How do I fix this? PLEASE! I NEED this!!!
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## context
I am making a menu where the player can rebind certain controls.
godot version: v4.3.stable.official [77dcf97d8]
additional plugins: dialogic 2.0-Alpha-15, ActionIcon 1.5
## The pr…
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- *Related to https://github.com/godotengine/godot-proposals/issues/3637,
https://github.com/godotengine/godot-proposals/issues/10311 and
https://github.com/godotengine/godot-proposals/issues/10323.…
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### Godot version
4.2.1
### godot-cpp version
4.2
### System information
Windows 11
### Issue description
`Control::gui_input` is not exposed and `Control::_gui_input` is not its GDExtension co…
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**Describe the bug**
![image](https://github.com/user-attachments/assets/4b28a15f-b70b-4e11-a256-8ae3d99c5084)
Export freeze with godot-rapier in GitHub actions.
This issue only exists in Godot…