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### Describe the project you are working on
A Multiplayer FPS Game with Voxels.
### Describe the problem or limitation you are having in your project
If you are Building a Game with Godot you curr…
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### Tested versions
Reproducible in: Godot v4.4.dev5.mono
Not reproducible in: Godot v4.3.stable.mono
Only tested with C#.
### System information
Godot v4.4.dev5.mono - Freedesktop SDK 24.08 (Flat…
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it would be nice to have an example on how to use Godot Rust with Godot's multiplayer API, especially since its a bit hard to understand even with GDScript. I'm willing to contribute an example!
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**Describe the bug**
Can't run Godot 4.3 - Steamworks 1.60 - GodotSteam 4.11 MultiplayerPeer [(link)](https://github.com/GodotSteam/MultiPlayerPeer/releases/tag/v4.11-mp)
**To Reproduce**
Steps t…
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# Versions
What versions of Godot do you want to use this feature in?
4.x
# The Feature
I would like the ability to await in the pre-run hook script, meaning, you can halt the execution of the t…
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Using Godot 4.3 Stable
With the "multiplayer.connected" signal, the id given is not synced when using Matcha.
ENet example for control, how it should work:
```
func join():
var enet = ENetMu…
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Game crashes with
```
ERROR: Invalid call. Nonexistent function 'get_packet_script' in base 'Godot.MultiplayerPeerExtension'.
at: void Godot.NativeInterop.ExceptionUtils.DebugCheckCallError(God…
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### Issue description
Hi!
I've been working on using Phantom camera in https://github.com/warsang/Godot-multiplayer ( not mine; forked from https://github.com/thegatesbrowser/godot-multiplayer )…
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Godot 4 multiplayer is important. We should look at Server and Client code
* Perhaps add dedicated server mode
* We may need an api if we are going to do a dedicated server because each game instanc…
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The readme states that
> You can still use all the normal Input functions, but there are a couple things to keep in mind. None of the functions with "action" in their name will work as you expect..…