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Hey! As your paper didn't rely on map information, does the HD Maps downloading necessary?
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I am running on Windows, 32GB of RAM.
When generating tiles for say Canada (4GB), the generated node.db is 6GB and the OS auto memory-maps it correctly. During step2_ways I get 100-150k/s, and almo…
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When using the OpenGL renderer in 469d with HD (or higher quality) textures, all maps appear dark. Surfaces that should have a texture on will just render as black surfaces.
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I will bring up a very old wish for revision.
add an attribute display depth values in VALSOU isobath object DEPCN
without designating the value of the contour of the isobath is really very inco…
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Right now, in the asset example for maps the actual data asset is directly linked, s.:
"general:links": {
"@type": "general:Links",
"general:data": {
"@type": "general:Li…
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Hi all,
Thanks for the amazing dataset. I want to make use of Waymo open dataset to create some 3D scenes of LA,USA. To do so I want to make use of HD maps provided in the dataset. I have been using…
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Hi, Thank you for your wonderful dataset!
In short, I am wondering how we may convert the masked map into the form of vector maps? The vector maps here mean the HD-Maps in Waymo and Argoverse, whic…
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I have a question regarding streetscape.gl and would appreciate your help.
Can we import HD map in XODR format or a map from openstreet maps in the Log Viewer?
Thank you
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Hello.
I have maps in xodr and lanelet2 formats.
I am trying to import HD maps into LG simulator and build HD map mesh from them.
With xodr the map is built correctly. But lanelet2 failed with err…
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Hi,
I find that the HD map is already cropped for each scenario, which is different from Argoverse and nuScenes dataset that provides complete maps for cities. And when I visualize the maps in diff…