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We make a grayscale heightmap of the terrain, and then generate a mask on the fly based on that heightmap on everything greater than a specific color value and anything less than another color value
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### What can't you do?
Tried do use this image (PNG) as an height map. But the importer wouldn't let me. Didn't give me a proper error message either.
![Image](https://github.com/user-attachments/as…
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It would be nice to be able to see the lat,lon for all 4 corners of the generated/exported heightmap area. For example, terraining doesn't allow us to generate very high resolution satellite map image…
ORO42 updated
1 month ago
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### Describe the bug
After creating a new minimal project and attempting to add a terrain node with an 800x600 height map of solely black and white pixels (attached below), the editor immediately cra…
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When using any model on a static heightmap, objects slide without friction regardless of surface tags. Tested on Harmonic with the Moon DEM, Portuguese Ledge, and a custom mesh .dae of a Martian terra…
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The lods are everywhere
![2022-06-18_23 15 18](https://user-images.githubusercontent.com/107774769/174457412-931e7a95-5670-432e-9811-6a8ee983c71c.png)
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When using a terrain provider that uses a heightmap terrain format, the CLAMP_TO_GROUND property produces incorrect positions for billboards. It is easier to see when there are more billboards placed…
Joebh updated
2 weeks ago
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Hi Folks,
I currently try to fix the awful bug regarding mines and large mines when they are placed on peaks. To my view this awful bug has been introduced to WTP in 4.0 or 4.1 because its related…
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I started considering the development of a plugin that extracts from the simulation the heightmap around a model over a equally spaced grid. A picture is worth a thousand words, from [1]:
Flat te…
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At first, say thanks for author. I have a question, the speed of using GeoserverTerrainProvider, will be slow than using cesium terrain format such as heightmap or quantized mesh?