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Movements on slopes and touching physical props cause prediction errors, which leads to shaking of the player's camera
https://youtu.be/gofWKF5GwcA?si=bVWnikkPJdMKEiMa
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This issue is closely related to [ValveSoftware/Source-1-Games Issue #1799](https://github.com/ValveSoftware/Source-1-Games/issues/1799).
I frequently work on my repository, fixing bugs in HL2DM, b…
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https://github.com/alliedmodders/sourcemod/blob/96727a7610a2690b20670264edb737a42f9da110/core/sourcemod.cpp#L425-L434
Plugins like the [SourcePawn plugin for Stripper](https://github.com/tilgep/str…
ghost updated
2 weeks ago
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![12321321](https://f.cloud.github.com/assets/6983979/2492496/e48c7450-b232-11e3-8df5-fba6f80e98ed.jpg)
I'll show you some statistics from www.steamcharts.com.
This statistics clearly shows us that in…
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Config:
Windows 10 with RTX4090
All requirements incl. flash-attn build - done!
Server:
```
(venv) D:\PythonProjects\hertz-dev>python inference_server.py
Using device: cuda
Loaded tokeniz…
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I don't understand why you didn't include this game in your list of games in official site
http://www.valvesoftware.com/games/
You forgot about us :(
![wowt8ytjdwm](https://f.cloud.github.com/assets/…
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We were in the transition to a hl2dm style movement but maybe this is not what we want - perhaps traditional Sauerbraten-style arcade movement is better.
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When you make spectate mode in vehicle, you can't do anything or join the game. Except rejoin in the server.
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In CS:GO, CS:S, HL2DM and other Source mods there is a feature that "sways" the weapon viewmodel with the player's camera movement by lagging it behind a little bit. However, it is not present in TF2 …
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I have installed SM:RPG on HL2DM with all steps done normally (using no upgrade plugins) and I noticed that every time I connect I just can't move. I then searched for the plugin/s which could cause t…