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Since this useful framework relies on native HTML, it would be good to use formally correct HTML in the documentation and examples.
The following facts are relatively unknown or ignored:
```
In…
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index.html: https://validator.w3.org/nu/?doc=https%3A%2F%2Fjp-textbook.github.io%2F
* imgタグの alt 属性が必要
教科書ページ: https://validator.w3.org/nu/?doc=https%3A%2F%2Fjp-textbook.github.io%2F%25E5%25B0%2…
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**Your Godot version:**
3.6 beta 5
**Issue description:**
As far as I know, there is no documentation that shows how to save a data file (save game) in an html5 game, for example hosted on itch.io …
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The guide says:
> The main element shall be an HTML document represented using the XML syntax, as specified at [HTMLStandard]
but https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#…
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hi! after release on html5 platform, we got errors, can't reproduce local
"RuntimeError: abort(Assertion failed: font_cfg->FontData != 0L && font_cfg->FontDataSize > 0, at: upload/imgui/src/imgui/i…
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A user reported that they distance field font is crisp and easy to read when building for desktop, but as soon as the project is built or bundled for html5 the font gets very blurry:
HTML5:
De…
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Fixed in latest build (already in production). If not please reopen
_Originally posted by @caiiiycuk in https://github.com/KD-lab-Open-Source/Perimeter/issues/133#issuecomment-2111109…
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While looking at #228 , noticed a validation error in the generated HTML5
https://www.gutenberg.org/cache/epub/13913/pg13913-images.html
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#### Please check for duplicates or similar issues before creating this issue.
## What is your suggestion, and why should it be implemented?
The font for the score count should be the same in the We…