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**Branch**: `feature/056-advanced-3d-graphics`
#### Description
Experiment with selected advanced 3D graphics techniques to enhance the visual quality of the Pong game and ensure the requirements …
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### Game or games this happens in
UCUS98633 - Ratchet & Clank: Size Matters, UCUS98697 - Secret Agent Clank, UCUS98634 - Jak and Daxter: The Lost Frontier
### What area of the game
In all games the…
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### Description
I would like to suggest adding the following features to Photon Shader:
1. **Global Illumination**: Enhance the realism of lighting effects.
2. **LABPBR Subsurface Scattering**: Sup…
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### Context
It would be useful to have the ability to utilize dynamic lighting effects.
### Proposal
Something like this
``` javascript
// x, y, radius, luminosity
var light = new ex.Light(1…
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Hello, how to light can make the object more three-dimensional. Now only the ambient light and a spotlight。
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The mid-day sunlight in 1664 looks too bright and "blown out". Can we improve that and...
- Add fog effects
- Adjust LUTs, exposure,
- camera focal length
- etc.
Per [this video](https://80.lv/art…
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I upgraded to 1.37 recently and it seems that after playing one level static lighting breaks and the level is black. The stage is still there because you can still see it in some of the lighting effe…
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Hello,
I'm experimenting with the new standard layer beta and I really like it. Except I've added a raster layer to my map and it is being affected by the lighting effect.
In all of these ima…
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Please introduce a new set of HUD attachment points with perspective rendering capabilities, allowing for HUD objects to have depth and Physically-Based Rendering (PBR) lighting effects on HUD element…
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Add Lighting Effects using URP