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### Describe the bug?
I've noticed an increase in crashes recently and narrowed down at least one seemingly common path that is causing it. When the user hosting a session crashes, multiple users f…
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hello,
would u update to new version of litenetlib, i have try, but i fail. can not connect each other.
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```
Unhandled exception. Unhandled exception. System.InvalidOperationException: Unable to resolve service for type 'BeatTogether.LiteNetLib.Sources.UnconnectedMessageSource' while attempting to activ…
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https://www.google.com/search?q=LiteNetLib%3A+Client+disconnect+from%3A+77.111.248.152%3A64885+(Timeout)&oq=LiteNetLib%3A+Client+disconnect+from%3A+77.111.248.152%3A64885+(Timeout)&aqs=chrome..69i57j6…
BoQsc updated
4 years ago
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Tested both on macOS and windows. On Widows everything works well with same code
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Hey, i'm looking into Janus2 and LiteNetLib also, what's the status on this project?
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Hi how complete is this port of litenetlib?
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(I would post this as a discussion but it doesn't seem to be enabled for this repo.)
My understanding is most action games historically prefer some sort of reliable UDP, instead of TCP, because if …
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hi,
it would be great if deploy each transport [LitenetLib for example] as OpenUPM package :]
thanks.
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I have been testing LiteNetLib, Lidgren-gen3 and Lidgren-old (the one from Google Code) and Lidgren-old is beating the competitors by far... On my test I have 750 clients connected to a single server …