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Add full Ackerman support to lococtrl.
This requires a couple things:
- [x] Add `crab` angle to command struct
- [x] Add processing in lococtrl itself
- [x] Test on rover
- [ ] Fix crab + curva…
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Can I perform high-level control of the A1 robot from Gazebo?
If so, could you tell me how to do it?
If not, why can't it be done?
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According to feedback from last time:
Should include more mention of software engineering practices
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### Is your feature request related to a problem? Please describe.
One of my friends wanted the ability that desktop users have fairly easy access to, ascending and descending in fly mode since it wo…
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### Is your feature request related to a problem? Please describe.
Right now it's really difficult to tell if a user is sprinting or not especially for VR users as the joysticks can be in different o…
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I tried to install this repository as follows:
```
git clone https://github.com/deepmind/dm_control.git
cd dm_control/
pip3 install -r requirements.txt
```
But, after running the command, t…
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![image](https://github.com/oculus-samples/Unity-Movement/assets/25951438/15240020-3a60-46a9-af6b-6f0a6aa5c2f4)
I am currently using Fusion 2 for multiplayer functionality in our project. The OVR rig…
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### Is your feature request related to a problem? Please describe.
When a tooltip is equipped on a quest like controller the locomotion is locked to one controller and becomes tank controls. This c…
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Fast Online Planning for Bipedal Locomotion via Centroidal Model Predictive Gait Synthesis. (arXiv:2102.04122v3 [cs.RO] UPDATED)
https://ift.tt/3bRvd3c
The planning of whole-body motion and step time …
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Hello and congratulation for this amazing work. I have tried to generate some results for locomotion animation using the walk animations from: [https://github.com/PeizhuoLi/ganimator/tree/main/data/Xi…