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**Describe the bug**
Moonlight macOS client applies incorrect scaling to the stream window on any macOS scaled HiDPI resolution, resulting in blurry details
**Steps to reproduce**
- Set the Moo…
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Hello,
Would it be possible for them to add support for non-retina displays? The app looks pretty blurry on my 2K monitor. I would like to buy it, but unfortunately not like this.
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### Tested versions
- Reproducible in godot v4.3 beta 2.
### System information
Godot v4.3.beta2 - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M2 - Apple M2 (8 Threads)
### Issue …
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**bug description**
Any .popup windows appear blurred on Safari, caused by transform: translate(-50%,-50%); in .popup.visible css declaration.
_This does not happen on firefox_
**reproduction…
Write updated
3 months ago
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In the current version, the font size of the code editor down the main graph editor and the descriptions in the style palette are really small on Mac retina display, and I didn’t find any options to c…
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**Is your feature request related to a problem? Please describe.**
Keyman currently does not support hidpi, which means its windows appear somewhat fuzzy on high resolution screens.
**Describe t…
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好消息,请各位有2K显示器+M1 Mac,想要开启HiDPi但是被SwitchResX配置和4K采集卡/HDMI欺骗器等等解决方案折磨到头秃的朋友们看看这个repo:
https://github.com/waydabber/BetterDummy
原理是在macOS的显示偏好设置中添加一个dummy display(模拟出来的假屏幕),支持通过软件参数设置支持各种分辨率和hiDPI缩放方式。…
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Hi there
I'm really enjoying writing custom filters and retro-fitting them into the 'SimpleImageFilter' example project to get going with GPUImage2 on macOS.
However, one thing irking me early o…
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系统是macOS BigSur 11.3,开了HiDPI,串口显示区域字很小,按钮又特别大。可能是缩放的问题,Windows下开了高比例缩放好像也会这样。
还有就是能否适配mac的原生UI,感觉这界面在mac下有点不和谐,界面字体用SF和苹方,左上角最大化最小化按钮用mac的红绿灯会好看点。当然不适配也没关系,只是个人审美问题。