-
In the [first setup instructions](https://docs.joinmbin.org/admin/running-mbin/first_setup), it is written that
> Next, log in and create a magazine named random to which unclassified content from …
-
Pylons error - fixed
Unit error - Only some of them are affected, even if stripped of all equipment.
Workaround: Different classname unit [like from AT to survivor] with the same gear [copy past…
-
## **General information**:
**Project issue is for:**
SPT 3.7.6 SPT 3.8
Tagilla and Killa are missing other magazines in their "mod_magazine" section for RPK-16 for both Killa and Tagilla, AKS-74U…
-
**Screenshots**
![image](https://github.com/user-attachments/assets/1879e367-4163-4e5d-b4e0-b66c8a4d0436)
-
**Mods (complete and add to the following information):**
- **Arma 3:** `2.16`
- **CBA:** `3.17.1`
- **ACE3:** `3.17.1`
**Description:**
When manually reloading vehicle magazines you end up wit…
-
Here's a non exhaustive list of missing items/endpoints from the API that would be quite useful.
I'll add to this list once I run into more walls.
Also, whenever I say _Content_, I mean: thread/…
-
## Description
There's many items in the game currently lacking any form of Inhand sprites and just appear invisible when held. While not exactly a high priority, fixing and adding inhands to many of…
-
Extract ammo models from weapons and/or remake ammo models with UVs mapped to the original textures. Probably create small ammo boxes for each for the icons. Check all files for ammo box model, almost…
-
### Describe the bug
The 1911-460 pistol is a 1911 customized to fire .460 Rowland ammunition. It is actually the only gun in the game that fires .460 Rowland. It is compatible with both .460 and the…
-
Introduce a new library type called Magazines aimed for Magazines. The library behaves in the following ways:
- [x] Dedicated parser with a limited set of naming conventions
- [x] PDFs will open w…