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**OpenKH Build**
More work is required to get the build working in Linux due to Monogame dependency on XNA framework.
**OpenKH Program**
**Indicates missing XNA framework** -- Cannot work in Mono…
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- [X] I have searched the issue tracker to check if the issue has already been reported.
**Description**
Crash to desktop when searching for assigned voice capture device that is no longer connect…
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Hello
I wanted to integrate Noesis 3 with MonoGame 3.8 and as a starting point I was using your code. Thanks a lot for providing it for us. However, I run into several issues. For example Fonts whe…
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Finally a working GUI for MonoGame! :+1:
I think, project needs some wiki.
I have compiled Neoforce-Mono with **MonoGame.Framework.dll** and **MonoGame.Framework.Net.dll** for Windows Desktop (missi…
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Hi.
I see that Blotch3d has an example with WPF, but it shows in a new window,
I want to know how to Intergrad Blotch3d as a view control on Winform or WPF and use Winform/ wpf control to handle …
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I am using WINDOWS, MonoGame.Extended.GUI library GuiTextBox, I can not open the IME, I want to enter multi-byte characters, not just single characters, how should I do?
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Gui.cs isn't good enough and has very little documentation.
SadConsole is based on MonoGame, has lots of documentation and is actively developed.
libtcod is the "roguelike library", writing a .…
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To get better UI, but keep the performance we need to move the MonoGame Rendering into windows forms
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Hello @xposure,
I am really interested to know how you achieved [this](https://cloud.githubusercontent.com/assets/6292318/14192456/c8b9842c-f76b-11e5-8b3e-9f0b9f39280b.png). I understand that you …
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Creating new issue because nobody is re-opening #6676.
Adding any reference to the monogame pipeline tool will cause the Monogame pipeline to crash with the following error:
```
System.Reflecti…